However, the spell also suffers a penalty depending on the materia's level. I used it with my Time materia which is great because it's like casting Hastega in Final Fantasy X. Finally, when paired with Barrier or Time, those spells will target all allies which can be very helpful. When paired with offensive spell materia, those spells will damage multiple enemies. When paired with healing materia, your healing spells (including Regen) will target the whole party. Magnify is a support materia that makes the linked materia hit more targets.
Take even less damage + large ATB boost when guarding.Take less damage + medium ATB boost when guarding.Slightly less damage + small ATB boost when guarding.Buy it from Chadley's Secret Research after you assess 10 unique enemies. Steadfast Block is very useful as it further reduces your damage while blocking and gives you valuable ATB. Chadley will create it after you use abilities on staggered enemies 10 times. However, it's less powerful against bosses. The amount of ATB is about half a bar at level 1, 1 bar at level 2, and almost 2 bars at level 3 so it's quite powerful against weaker monsters as it lets you set up Haste right away. You can find it in chapter 7 in a room of discarded Airbuster parts and in chapter 14 by playing the pull-ups mini-game in the Wall Market gym.įirst Strike materia gives you ATB at the start of each fight. Magic spells are very powerful and your Magic stat both increases damage with attack spells and boosts healing spells. It's bought from materia shops and found in chapters 2, 11, and 16. It's underwhelming at level 1 but gets much better and is a great way to prepare for powerful attacks on Hard difficulty that you'd otherwise not be able to survive. It is Aerith's starting materia and you can find a second one in Corneo's stash just north of Sector 5 Slums. It can reach up to level 5 and each level enhances the healing.
It may be an MP-free way to heal but the trade-off is that it costs 2 ATB bars. Pray allows you to restore HP to your whole party and it restores much more health than in previous Final Fantasy games. Now you have a good reason to save the children! Pray Slow: decreases an enemy's ATB charge rate.Haste: increases a character's ATB charge rate (lasts 100 seconds).I recommend stealing an Enchanted Ring from the Type-0 Behemoth to increase Haste's duration. Barrier is similarly useful and you get it earlier but it's not as good because it lasts 60 seconds instead of 100. One can be found in chapter 14 during the Missing Children side-quest and another is found in The Drum during chapter 17. Time materia lets you use time-altering spells. Manawall: a combination of both Barrier and Manaward.Manaward: halves magic damage taken (lasts 60 seconds).Barrier: reduces a character's physical damage by half (lasts 60 seconds).Needless to say, the ability to take only half damage will make your party survive for much longer. By the way, you can buy it from Chadley's Secret Research.īarrier materia can be bought from materia shops and it lets the wearer cast various buff spells. There are better support materia out there but you don't get very many thus making HP Absorption still useful. When paired with fire, ice, lightning, wind, poison, enemy skill, deadly dodge, or parry, the HP Absorption materia makes you absorb HP when attacking with the linked materia. Some weapons and armor contain linked materia slots which allows you to place one support materia alongside a compatible materia in order to enhance it in useful ways. ?♂️īefore getting to the top 10, there are a couple of noteworthy materia to acquire that didn't quite make the list: v1d30chumz 78-26-147-81 HP Absorption │ Alex loves all kinds of retro games, especially Nintendo platformers, CRPGs, Pokémon, and The Legend of Zelda. There's a lot of materia in Final Fantasy VII Remake so here are the most worthwhile ones to seek out and level up.
Written by Alex Legard for PS4 on April 23, 2020